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Curriculum & Leadership Journal
An electronic journal for leaders in education
ISSN: 1448-0743
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Computer games in classrooms

Charles Jameson

There has been much discussion about the use of computer games to engage students in academic learning. A variety of attempts have been made to create computer games that add educational value to these highly successful commercial products. However, efforts to translate the gaming culture to an educational context have not always been successful. Several new, console-based games offer a fresh approach to this issue by focusing on the enjoyment to be found in the process of play rather than the often aggressive pursuit of end goals.

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Virtual worlds in learning

James Paul Gee, Michael H. Levine

Schools should consider the value of digital resources in promoting both the development of literacy skills and student engagement with literacy – Educational Leadership.

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Attracting teachers to non-metropolitan schools

Sandra Frid, Melanie Smith, Len Sparrow, Sue Trinidad

Despite common perceptions, many new graduates are able to find employment in metropolitan schools – Education in Rural Australia.

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Corporate Australia and schools

Rosalyn Black, Lucas Walsh

Business involvement with public schools in Australia is relatively new but rapidly developing – CSE Seminar Series.

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Accreditation and professional experience

Di Bloomfield

Teacher educators can play a valuable role in the professional development of teachers who supervise trainees during practicum – Asia-Pacific Journal of Teacher Education.

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